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NFL · Original research

The NFL prop correlation index

By ET · Updated September 2026
The voice behind ET Parlays. Grades the props and teaches the math the books don’t itemize.

Everyone selling same-game parlays tells you the legs correlate. Almost nobody tells you by how much, on what sample, or where the idea turns out to be wrong. This is our attempt at all three, measured on 22,256 player-weeks across 1,087 games and 4 completed seasons.

The number in every table below is how often both legs landed, divided by how often they would land if the two were unrelated. Above 1.00 means they arrive together more than independence predicts, which is what a same-game parlay hopes for. Below 1.00 means the opposite. A parlay priced as though the legs were independent is then charging you too much.

Two of the most repeated beliefs in this category do not survive it.

First, proof the method is not making it up

A correlation study is only worth reading if it can show its own method returning nothing when nothing is there. So before measuring pairs inside a game, we measured the same pair types across different games in the same week. Those must come out at 1.00. Players in unrelated games cannot affect each other.

Control pair, different gamesResult95% rangeGames
QB passing yards × WR1 receiving yards, different games0.9860.933 to 1.0401,661
QB passing yards × QB passing yards, different games1.0230.967 to 1.0771,490
RB1 anytime TD × WR1 anytime TD, different games0.9750.903 to 1.0461,836

All three land within a couple of points of 1.00, and every range covers it. So the method does not manufacture correlation out of nothing. That is what lets you read the rest of this page as signal rather than as an artefact of how we counted.

What actually moves together

Same team

Two players in the same offence, same game.

PairTogether vs independent95% rangeGamesVerdict
QB passing yards × WR1 receiving yards1.3521.298 to 1.4141,683Move together
QB passing TDs × WR1 anytime TD1.5591.466 to 1.6591,683Move together
QB passing yards × WR1 receptions1.2861.224 to 1.3531,683Move together
QB passing yards × TE1 receiving yards1.2421.186 to 1.2991,557Move together
QB passing yards × WR2 receiving yards1.2291.176 to 1.2851,528Move together
RB1 rushing yards × RB1 receiving yards1.0601.009 to 1.1131,978Move together, mildly
QB passing yards × RB1 rushing yards0.9210.868 to 0.9771,648Move against each other, mildly
QB passing yards × QB rushing yards1.0060.951 to 1.0581,792No relationship
WR1 receiving yards × WR2 receiving yards0.9970.941 to 1.0491,716No relationship
RB1 anytime TD × WR1 anytime TD0.9940.922 to 1.0621,831No relationship

Opposing teams

One player from each side of the same game.

PairTogether vs independent95% rangeGamesVerdict
RB1 rushing yards × opposing RB1 rushing yards0.8550.805 to 0.9091,798Move against each other
QB passing yards × opposing QB passing yards1.0500.991 to 1.1051,504Flips between seasons, unusable
WR1 receiving yards × opposing WR1 receiving yards1.0240.973 to 1.0761,852Flips between seasons, unusable

Touchdown and result

Anytime-TD legs, and a scorer paired with the game result.

PairTogether vs independent95% rangeGamesVerdict
QB 2+ passing TDs × WR1 anytime TD1.5221.437 to 1.6081,683Move together
RB1 anytime TD × his team wins1.2811.229 to 1.3341,972Move together

Every row was also measured season by season. A pair is only called stable when it kept the same direction in all 4 seasons and its range excludes 1.00. Ranges come from 2,000 bootstrap draws.

The quarterback stack is the whole story

A quarterback going over his passing yards and his WR1 going over his receiving yards happen together 1.352 times as often as independence predicts. Across 1,683 paired games, stable in every season. Pair the passing touchdowns with that receiver scoring instead and it is 1.559, the largest stable number in the study.

The whole receiving tree comes along, in the order you would guess: WR1 1.352, WR1 receptions 1.286, TE1 1.242, WR2 1.229. A quarterback having a big day is a rising tide for everyone he throws to, and it does not matter much which one you pick.

The mirror image is the strongest negative we found: two opposing running backs both going over is 0.855, under 1.00 in all four seasons and falling to 0.795 in the most recent one. One team running the ball takes carries away from the other. That parlay is structurally overpriced when it is priced as though the legs were unrelated.

Three things people believe that we could not find

These are the results we would have left out if the point were selling parlays.

Two receivers on the same team do not cancel each other out

The intuition is airtight: target share is a fixed pie, so WR1 and WR2 must compete. Measured across 1,716 paired games it is 0.997, with the range covering 1.00 exactly. How much a team throws varies enough between games to cancel the competition almost perfectly. Pairing two receivers without their quarterback is priced fairly, and there is no edge in either direction.

Two touchdown scorers on the same team do not help each other

RB1 and WR1 both scoring: 0.994, null in all four seasons. More team touchdowns lifts both players, and the two are also rivals for the same goal-line plays. The effects cancel. The correlated touchdown pair is the quarterback’s passing TD with a receiver’s touchdown, which is 1.522, and not scorer with scorer. Any tool implying that two scorers from one offence are correlated is telling you something this data does not support.

Shootouts do not do what the story says

Quarterback against opposing quarterback is the most marketed same-game story there is. In our data it flips sign between seasons, below 1.00 in two and above in two, which makes it unusable no matter what the pooled figure says.

The related belief fails more cleanly. Conditioning on a high game total makes correlation weaker, not stronger. Every key positive pair has its lower number in high-total games:

PairLow total, under 42High total, 48 and up
QB passing yards × WR1 receiving yards1.329 (418)1.255 (366)
QB passing TDs × WR1 anytime TD1.833 (418)1.318 (366)
RB1 anytime TD × WR1 anytime TD0.961 (538)0.903 (362)
WR1 receiving yards × opposing WR1 receiving yards1.084 (542)0.994 (358)

The reason is arithmetic rather than football. In a high-total game both legs are more likely on their own, so the shared cause has less left to add on top. Stack a shootout because the individual legs are likelier, not because correlation is stronger there. It is not.

What this cannot tell you

The biggest limit is the line. No archive of historical sportsbook prop lines exists for us to measure against, so every player is judged against his own median for that season instead. That puts both legs near a coin flip by construction, which is a clean place to measure co-movement and is not where a sportsbook sets its number.

How to use it

Questions

Do NFL same-game parlay legs really correlate?

Some do, by a lot, and some of the most repeated ones do not at all. Measured across four seasons, a quarterback going over his passing yards and his WR1 going over his receiving yards happen together 1.35 times as often as independence predicts. Pairing that same WR1 with the WR2 instead, without the quarterback, comes out at 0.997, which is no relationship at all.

Which NFL props correlate the most?

The quarterback and his pass catchers. Passing TDs with the WR1 scoring a touchdown is the largest stable pair measured, at 1.56. Passing yards with WR1 receiving yards is 1.35. The whole receiving tree moves with the quarterback: WR1 1.35, WR1 receptions 1.29, TE1 1.24, WR2 1.23, every one of them stable in all four seasons.

Do two receivers on the same team cancel each other out?

Not at the median, and this is the most surprising result in the study. WR1 and WR2 receiving yards came out at 0.997 across 1,716 paired games, with the confidence interval covering 1.00. Target share is a fixed pie, but how much a team throws varies enough to cancel the competition almost exactly.

Do two touchdown scorers on the same team help each other?

No. RB1 and WR1 both scoring came out at 0.994, null in all four seasons. More team touchdowns lifts both players, but the two are also rivals for the same scoring plays, and the effects cancel. The correlated touchdown pair is the passing TD with the receiving TD, not scorer with scorer.

Are shootouts good for same-game parlays?

The data does not support the usual version of that claim. Quarterback against opposing quarterback flips sign between seasons, below 1.00 in two and above in two, which makes it unusable. And conditioning on a high game total makes correlation weaker, not stronger: the QB and WR1 pair drops from 1.33 in low-total games to 1.26 in high-total ones. High totals raise both legs on their own, which leaves less for correlation to add.

What is the strongest negative pair?

Two opposing running backs both going over their rushing yards, at 0.855, below 1.00 in all four seasons and falling to 0.795 in 2025. One team running the ball comes at the expense of the other, through the game script. That parlay is structurally overpriced by independence.

How was this measured?

Every player-week from four completed NFL seasons. Each player is judged against his own season median rather than a sportsbook line, because no archive of historical lines exists to measure against. The number reported is how often both legs landed, divided by how often they would land if independent. Each pair also carries a 95% confidence interval from 2,000 bootstrap draws, and a separate figure for every season so instability is visible. The limits section on this page states what that method cannot tell you.

Measured 2026-08-20, seasons 2022-2025. What ET does for the NFL is at /nfl. How we grade ourselves and where our numbers are wrong is on the methodology page. Why the opening weeks of a season are the hardest to model is in why Week 1 and 2 props are unreliable, and the general version of the correlation problem is in same-game parlay correlation explained.

Nothing here is betting advice, and correlation does not make a parlay a good bet. Bet only what you can afford to lose. If it stops being fun, take a break.